Quick answer
The official loop says collect loot and sell it for Cash. Azurite, Emerald, and Amethyst are verified in game-pass names, but natural drop rates are still unverified.
Loot becomes progress through Cash
Do not judge a run only by how deep it goes. Judge it by whether the loot sold into a better pickaxe, stronger route, or cleaner rebirth attempt.
Resource names with evidence
Azurite Ore, Emerald Ore, and Amethyst Ore appear in official game-pass names. That verifies the names, not their normal mining frequency.
Table still needs playtest data
A proper loot table needs visible ore name, layer, amount, sell value, and whether a pass was active. Until then, this page keeps the boundary clear.
Resource and item evidence
| Term | Source | Status |
|---|---|---|
| Strength | Official description | Verified term; exact training rate unverified |
| Cash | Official description | Verified term; offline rate unverified |
| Loot | Official description | Verified loop term; sell values unverified |
| Azurite Ore | Game-pass API | Verified pass-name term; natural drop behavior unverified |
| Emerald Ore | Game-pass API | Verified pass-name term; natural drop behavior unverified |
| Amethyst Ore | Game-pass API | Verified pass-name term; natural drop behavior unverified |
| Lucky Pickaxe | Game-pass API | Verified pass name; exact effect unverified |
| Six Seven Pickaxe | Game-pass API | Verified pass name; exact effect unverified |